For the Ragnarok sequel, Santa Monica Studio incorporated regular feedback from disabled gamers, hosted public conversations on social media, and more.
After months of writing hardware companies and developers for help, Andreas Karlsson finally found a hero in retro controller maker 8BitDo.
The platform is relatively new—which means now is the opportunity to advocate for all players.
The Game Accessibility Conference brings developers, advocates, and government officials together to imagine and work toward a more inclusive games industry.
Valve’s new Steam Deck looks fantastic—but for players with vision or dexterity difficulties, it’s just more of the same challenges.
While a number of recent announcements highlighted accessibility in games, or offered great options for viewers, there’s more work to be done.
Insomniac Games’ new banner title shows what developers can do to make games more inclusive.
Gamers with disabilities aren’t waiting for big companies to catch up: They’re forming their own communities and making gameplay more accessible than ever.
Services like Xbox Game Pass and PlayStation Now allow users to easily see if a new title is accessible without having to buy it first.