Meet one of the companies that’s bridging pen-and-paper play with the connectedness of digital gaming.
The nostalgic third-person stealth game about assassination accommodates nonlethal gameplay at every level.
Breaking the conventions of tabletop roleplaying is great for everyone.
The update has been a long time coming, and if you haven’t played, now’s the time. We asked Robert Kurvitz, the game’s designer, if he’s finally satisfied with it.
Though the game has a fraught history, it was a true indie darling. And now it’s back, having aged surprisingly well, actually.